

Raised tamed adult deer damage done to enemies from 10 to 25 Explosive stun duration from 6 seconds to 5 seconds. Material Transporter from lvl 36 to lvl 20. Home Portal Long Range from lvl 17 to 30. Buffed Monster Lure effect radius from 600 to 750. Buffed Sledgehammer modifiers, by adding multiple object hit modifier. Reworked the left branches of the invention tree and repositioned everything to else to fit better.
#Dysmantle ark key upgrade#
Upgradable gear list is now sorted, fully completed items are on the bottom and the ones you can upgrade are on the top. Enemy position & pathing changes in multiple base game areas. Fishing spots are now discovered from farther away. Long range teleporter doesn't work in tombs anymore. Gamepad icon set art can now be selected (xbox, ps, switch) in controls options. Death count is now shown in the Collections Screen under "Total Progress". Area ascension level is shown in the map and in the Collections Screen. Map marker is now shown on the ground and disabled when the protagonist walks over it. Using compressed textures with 2x resolution (but less memory consumed) on Windows. Save is backed up each time you're saving so you shouldn't lose any progress in case something awful happens. Fast travel map highlights current player location. Rubber Duck trinket that stops you from drowning by teleporting you back to shore. Paint Brush tool can be used to color walls and built objects. New game+ for those who reach the Ark level 3. After reaching escape pod at Crown, return to the area with "helipad". New end game area and a related quest at Crown. This should lessen the impact any unforeseen happenings might cause. Save backup system has also been revamped so that the game creates a backup file every time the game is saved, instead of at certain intervals. On the technical side we have managed to optimize memory usage and texture sizes which should speed up the game on hardware on the lower end of the spectrum.

I’ll leave the details to the changelist. You should now find more reasons to change your loadout from time to time and perhaps try new approaches and builds. We also did some rebalancing around certain items and craftables that people felt were either too strong or lackluster. The leftmost branches have been reworked from three to two sub branches which should have better progression. The invention tree has also gotten a slight revamp. The upgrade list is now ordered in the way that fully upgraded items are moved to the bottom, to ease on the visual clutter and making it more clear what you are able to upgrade. Do note that this is only available for some platforms, such as PC. You are able to choose from Xbox, PS (colored/grayscale) and Switch icons. This should make it much more comfortable to play with your chosen controller and not worry about popups and interactions having some weird non decipherable symbols that don’t correspond to your chosen hardware. You can now set your preferred gamepad icon sets in the controls options.
